Path Blur
Blur pixel along path.
Node Data | |
---|---|
FilterArray | |
Display name | |
Path Blur | |
Internal name | |
Node_Blur_Path | |
Inheritances | |
node | |
node_processor | |
node_blur_path | |
Inputs | |
node_blur_path | |
surface |
Surface In |
pathnode |
Blur Path |
int |
Resolution |
surface |
Mask |
float |
Mix |
bool |
Active |
toggle |
Channel |
float |
Intensity |
curve |
Intensity Along Path |
slider |
Range |
float |
Path Origin |
Outputs | |
node_blur_path | |
surface |
Surface Out |
Blur surface along a path.
Properties
Surface In
Surface to blur
Blur Path
Path to blur along
Path Origin
Where to start the blur. Setting to 0 will start from the beginning of the path, 1 will start from the end of the path.
Range
Range of the path to blur (0 - 1 means the entire path).
Resolution
The amount of sampling along the path. Higher resolution will result in a smoother blur but will take longer to compute.
Intensity
The intensity of the blur. Higher intensity will result in a more pronounced blur.
Intensity Along Path
Curve that modify the intensity value along the path.